Developed by id Software, Published by Bethesda Softworks
Released October 19 2012
Available on PC, PS3 and Xbox 360
Doom was a generation defining game. The first and second Doom games were well loved, and when Doom 3, a complete reboot of the game came along, 10 years later, with the industry changing around it thanks to Half-life, fans were horribly uncertain as to what would become of one of their all-time favourite games. Even in the wake of all the change and uncertainty surrounding the genre, the reboot of the Doom franchise was successful. It felt out of place though, but in 2012 it fell right into place with everything else available on the market.
The Doom 3 BFG edition includes Doom 3 as well as the original Doom 1 and 2 with their respective expansion packs. The BFG edition features enhanced graphics, better sound with more horror effects, a checkpoint save system, and support for 3D displays and HMDs. The game also includes the previous expansion Resurrection of Evil and a new single-player expansion pack called The Lost Mission. Unlike in the first release of Doom 3, you can now hold a weapon while using the flashlight, as it is now mounted to your armor.
The BFG edition looks really good. It is the best Doom you’ll ever see. Of course there are dated mechanics and some graphical hints at the age of the game, but these small details take nothing away from the adventure that Doom sets you on. You play as the newest marine transfer to a research facility on Mars. As soon as you arrive you are confronted with problems that have plagued the research facility. There have been multiple psychological issues, people hearing and seeing things, and even going missing in the depths of the facility. The great thing about this game is that is it so immersive, it truly brings the research facility to life with info on people’s PDA’s and video’s that you pick up allowing you to realize that all is not right on Mars.
It isn’t long before the demonic outbreak happens and when it does, it occurs on a great scale. The atmosphere is instantly tenser and the screams over the communication device you aquired earlier in the game are a nice touch to add to the horror and uncertainty you may be experiencing. Your torch runs out of battery life (it takes a few seconds to recharge) and flickers to its death, leaving you in a pitch black environment complete with unidentified feverish whispers and screams from fellow marines. Advancing through levels, sound and lighting is used to thicken the atmosphere and add to the tension. It does this really well, as there are some really tense bits. If you aren’t a horror enthusiast you won’t survive too long into this game without good company.
Doom 3 requires a bit more than the usual runnin’and gunnin’. You really need to observe your ammo usage and be clever about when and where you reload. Enemies lurk in corners until you pass by. They crawl down walls and out of vents. An area can be clear one moment and overrun the next. You need to identify the best way to deal with the various demons you encounter and adhere to that. You don’t regenerate health, so a death moves you back to the last checkpoint, something that I found to be especially bothersome. If you happen to be caught unaware with only a few rounds loaded, you may be in a bit of a pickle. You can’t loot demon corpses, so don’t waste that ammo unnecessarily either.
Exploration is rewarded in Doom 3. Many times I caught myself arguing over the dangers of proceeding down a corridor but I was urged to do so because when I had adventured before, I had been richly rewarded. A new gun or a cache of ammo can be a life saver, and the feeling of satisfaction when you collect your reward adds to the enjoyment of the game. The campaign is a nice length, and the expansions add a few more hours of enjoyable gameplay.
The auto save points were really annoying. Gameplay is paused during them and it really stilted the atmosphere the game works so hard to achieve. You also have no controller customization, but the default does do the job alright. The presentation of the game menu’s feel a little iffy, and if you play the first two games there is no way to get back to the main menu without quitting the game completely.
Overall the BFG Edition presents us with the best version of Doom 3 ever seen on consoles. PC owners might feel robbed, and Xbox fans have had all of this content before, but PS3 owners can finally experience Doom 1-3 on their system of choice. This is a classic game and should be in every FPS lovers’ library.
So, in short:
What was good?
- Graphics have been improved, plays well
- Extra content
- Storyline and horror elements are great
What was bad?
- No customization for controls
- Sloppy menu presentation
- Irritating checkpoints
Rating:Reviewed on the Xbox 360